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Demogorgon - DND Monster

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Description

Demogorgon


Huge Fiend (Demon), Chaotic Evil

Challenge Rating: 26 (90,000 XP)

Source: Out of the Abyss (2015)


Stats

  • AC: 22 (natural armor)
  • HP: 496 (34d12 + 272)
  • Speed: 50 ft., swim 50 ft.
  • Saves: Dex +10, Con +17, Wis +14, Cha +14
  • Damage Resistances: Cold, Fire, Lightning; Bludgeoning, Piercing, and Slashing from nonmagical weapons
  • Damage Immunities: Poison
  • Condition Immunities: Charmed, Exhaustion, Frightened, Poisoned
  • Senses: Truesight 120 ft., Passive Perception 23
  • Languages: Abyssal, telepathy 120 ft.


Abilities

  • Two Heads. Advantage on saving throws vs. being blinded, charmed, deafened, frightened, stunned, or knocked unconscious.
  • Innate Spellcasting. (Charisma-based) Includes detect magic, major image, telekinesis, feeblemind, and teleport.
  • Legendary Resistance (3/day). Automatically succeed a failed saving throw.


Actions

Multiattack. Demogorgon makes two tentacle attacks.

Tentacle.

Melee Weapon Attack: +17 to hit, reach 10 ft., one target.

Hit: 28 (3d10 + 12) bludgeoning damage. If the target is a creature, it must succeed on a DC 23 Constitution saving throw or have its flesh warped, reducing its ability scores.

Gaze. (Recharge 5–6) Each head targets a creature it can see within 120 feet:

  • Beguiling Gaze: Charm
  • Hypnotic Gaze: Stun
  • Insanity Gaze: Madness

Targets must make a DC 23 Wisdom saving throw.


Legendary Actions (3/round)

  • Tail Attack: Melee attack, 3d10+12 damage
  • Gaze: Use one of its gaze powers
  • Unnerving Mask (Costs 2): Forces Wisdom saves on creatures within 30 feet or become frightened


Description

The Demogorgon is chaos and destruction made flesh—a towering, reptilian demon with two simian heads, writhing tentacles for arms, and a madness that infects all who witness it. Each head is its own mind—Aameul and Hethradiah—locked in eternal conflict, yet bound within one body. Its presence warps reality and drives mortals mad.

Demogorgon is known as the Prince of Demons, ruling over the layer of the Abyss known as Ghehena or the Gaping Maw.

Tags
dnd
dungeons and dragons
28mm
32mm
aquarium
wargame
wargaming
tabletop
warhammer
ttrpg
rpg
fantasy
mordheim
ancient
miniature
mini
monster
creature
License
Standard Digital File License
This work is licensed under the Standard Digital File License.
You are prohibited from sharing, sub-licensing, selling, renting, hosting, transferring, or distributing the digital file or 3D printed versions of this object, as well as any other derivative work in either digital or physical form (including remixes).You are not allowed to use the objects in any manner that involves charging money or collecting fees without permission.